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 Ability Cards 2.0

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Sylves
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PostSubject: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeThu May 07, 2009 4:39 pm

This is the Second Version of Ability Cards

Warning: Every Member Who Creates profile , if You See An Asterisk Sign or this -> * , Then You Dont Have Permission to Add it to your Profile

Abilities for Certain Bakugan

1.Dragonic Enforcement (Dragonoid): Adds 50g to All Kind of Dragonoid
2. Boosted Dragon (Dragonoid): it increases g by 100
3.Fusion Ability Melt Flare(Dragonoid):increases gs by 110(can only be used if fused with Boosted Dragon)
4.Wall Burst (delta drago): it blocks the ability effect and the opponent’s bakugan looses 100gs
5.D Strike Attack (delta drago): plus 200g
6.Fusion Ability D Strike Extreme: increases gs by 200(only works if combined with D Strike Attack)
7.Delta Dragonoid(delta drago): increases gs by 200
8.Ultimate Dragon(ultimate drago): u gain 200 gs and ur opponent loose 100 gs
9.Fusion Ability Exceed(ultimate drago): increases gs by 200(can only be used if fused with Ultimate Dragon)
10.Ultimate Dragonoid(ultimate drago):nullifies the gate card and u gain 200 gs
11.Boosted Ultima(ultimate drago): Increase your Ultimate Dragonoid’s power level by 200 Gs.
12.Dragonic Vulcan(Ultimate Drago): Increases G by 300 And Negate the Ability
13.*Infinity Demon(infinity drago): increases gs by 700 and the opponent can’t use ability cards this turn.
14.*Fusion Ability Destra Attack (infinity drago): doubles the g power, negates the gate, and blocks out all special abilities used before this. (Can only be used if fused with infinity demon)
15.Chaos of Darkness (hydranoid): destroys all bakugan on the other gate cards (excluding the gate card that Hydranoid is on)
16.Gravity Chamber (Darkus hydranoid): destroys all bakugan on the field with lower gs than hydranoid
17.Fusion Ability Distraction Buster (hydranoid): increases gs by 100 and negates the gate card. (Can only be used if fused with Chaos of Darkness)
18.Dual Gazer (dual hydranoid): increases gs by 50 and can attack another bakugan on the field even if you’re facing another bakugan
19.Gazer Exedra (dual hydranoid): increases gs by 100
20.Fusion:Distruction Impact (dual hydranoid): increases gs by 100 and nulls the gate card.(Fuse with Gazer Exedra)
21.Destroy Banish (alpha hydranoid): reduces opponent’s gs to zero
22.Terminal Trident (alpha hydranoid): reduces opponents gs by 300
23.Fusion Ability Final Demolition (alpha hydranoid): increases gs by 100(can only be used if fused with Terminal Trident)
24.Trident of Doom (alpha hydranoid): Increase your Alpha Hydranoid’s power level by 200
25.Green Nobility-Violent Wind(Skyress) : Multiplies your gs by 2
26.Fire Storm (skyress): increases gs by 100
27.Destruction Meteor Storm (storm skyress): increases gs by 100
28.Valiant Fang- Green Destruction (storm skyress): Multiplies G by 2
29.Whirlwind Lightning Storm (storm skyress): +50g And Negate An Ability
30.Destruction Delta Storm (storm skyress): Storm Skyress gains 100 G
31.Cut In Saber (tigerra): Allows tigrerra to go help a bakugan on the field
32.Crystal Fang (tigrerra): increases gs by 50
33.Cut-In-Slayer (tigrerra): Removes all of your bakugan on the field and adds their total g power to one of your bakugan (in a team battle your team mate’s bakugan are effected and can be chosen for g boost)
34.Velocity fang (Blade tigrerra): it decreases the opposing bakugans gs by 100 and nullifies the last ability
35.Mega Impact (gorem): increases gs by 50
36.Grand Impact (hammer gorem): increases gs by 200 and decreases the opponents gs by 200
37.Blue Stealth (preyus): increases gs by 50 and decreases the opposing bakugan’s g by 50 also the gate card will not open
38.Spirit Eye Flash (Wyvern) - switches the gs that the bakugan would gain from a gate or ability card to being decreased instead
39.Shining Pyrus (wyvern): The basic field gs for a single battle are switched
40.Big Bang Blaze (Infinity wyvern): nullifies all abilitys, special abilitys, and gates your opponent used and you gain one of your used abilities back
41.Flare Blinder (tentaclear): your opponent can’t open gate card or use any abilities
42.Mega Flare Blinder (tentaclear): your opponent can’t open gate card or use any abilities
43.Tentaclear Blinder (tentaclear): your opponent can’t open gate card or use any abilities
44.Gamma Rays (tentaclear): cancel out any Ability
45.Smack Down (cycloid): nullifies the gate card
46.Left Giganty (cycloid): nullifies gate card
47.Right Giganty (cycloid): increases gs by 100
48.Stare Down (cycloid): if the opposing bakugan goes in the red zone then they lose 50 gs
49.Stare Evil Eye (cycloid): If you have a Cycloid on the field check one gate card on the field
50.Face of Grief (fortress): all opponents abilities won’t work for the rest of the turn can only be activated on your turn
51.Face of Rage (Fortress): the bakugan gains 100gs and the opposing bakugan loses 50gs
52.Anthamusa(Sirenoid): All Bakugan On The Field Will Go On Sirenoid's Card
53.Forcing Wave (Sirenoid): Adds 100g to Sirenoid And Move Opponent on other Gate
54.Wave Blast(Sirenoid): Adds 100g to Sirenoid And the Opponent Loses 200g
55.Feather Blast (harpus): increases gs by 100
56.Feather Storm(Harpus):Increases G by 100
57.Feather Hail(Harpus): +100g, Nullify Ability
58.Twin Machete (mantris): it increases g by 100
59.Sling Blazer (mantris): moves a bakugan to the next gate card
60.Marianette (mantris): it brings any bakugan to any gate card
61. Slice Cutter(Mantris): Opponent Loses 50g And Can Attack on Any Gate
62.Hot Blast (Elcondor): the opponent’s bakugan looses 100gs
63.Dragoon (elcondor): it steals all the gs from the opponent’s bakugan (when they attack) and they lose that round
64.Wing Burst (gryffon): you gain 50gs wile your opponent losses 50gs
65.Amon’s Rays (manion): plus 100g
66.Slash 0 (fear ripper): increases gs by 80
67.Nose Slap (tuskor): can attack any bakugan on the field
68.Poison fang (rattleoid): it takes 50gs from the oppoising bakugan and gives it to you and the same bakugan that got affected looses 100g next turn
69.Attractor (centipoid): it brings any one bakugan to the bakugan uses it
70.Robotalian Enforcement (robotalian): increases gs by 50
71.Lead sting (laserman): adds 50gs and allows your bakugan to attack from their card
72.Depth Tornado(Juggernoid): Increases G by 100
73.Tsunami Wave (aquos siege): it destroys all bakugan on the field (you need 2 other aquos bakugan)
74.Aquos Javalent (aquos siege): The Gate Card is Cancelled And Switch the Gate cards
75.Fire Sword (pyrus siege): Adds 100g
76.Siege javelin(Siege): Negate The gate Card
77.Magnum Ulysses (paladin): increases gs by 100 and can attack bakugan on other gates
78.Plate Terreur (paladin): increases gs by 50, nullifies the gate card and the opponent can't gain any gs from abilities
79.*Silent Down (silent naga): decreases the opponent’s gs to zero and adds the gs to the user by the same amount. The gate card is nulled. Can’t be blocked
80.*Bottom Zero (silent naga): reduces opponent’s gs by 300
81.*Darkus Ray (silent naga): increases gs by 300, the opponent can't play any abilities this turn, and the using bakugan can attack bakugan on other gate cards
82.*Psychoria Shield (silent naga): blocks both abilities and gates at the same time
83.*Bakugan Drain (silent naga): removes your bakugan from the field and adds their gs to naga (bakugan removed by this ability are treated as defeated bakugan and can’t be brought back)
84.*Melting Burst (infinity dragonoid): Negates all abilities that target an infinity dragonoid
85.*Burning Dragonia (infinity dragonoid): increases gs by 300 and negates the gate card
86.*Atomic Brave (clayf): receives all g power boosts from opponents abilities and gates
87.*Aqua Cyclone (frosch): increases gs by 200 and decreases opponents gs by 200
88.*Turmoil (oberus): increases gs by 200 but can only beat one opponent at a time if facing more than one
89.*Sagittarius Arrow (Lars lion): Revives all defeated bakugan and summons them into battle with Lars Lion
90.*Maximum Pyrus (Apollonir): increases gs by 200
91.*Demon Wizard (exedra): adds the g power of one of your bakugan currently out on the field to Exedra and nullifies the gate card. (After the battle the bakugan used for the g boost is considered defeated)
92.*Final Wizard (exedra): Adds the g power of one of your bakugan currently out on the field to Exedra and then adds 100 extra gs. Also nulls the gate. (After the battle the bakugan used for g boost is considered defeated)
93.Burst Shield (neo dragonoid): Negates the opponent’s ability used before this card
94.Burning Dragon (neo dragonoid): Increases gs by 200
95.Fusion Ability Pyrus Slayer (neo dragonoid): increases gs by 300 and decreases the opponent’s gs by 100. (Can only be used when fused with Burning Dragon)
96.Burning Tornado (neo drago): Increases gs by 200 and decrease the opponents by 200
97.Tri-Gunner (percival): increases gs by 300
98.Darkus Driver (percival): increases gs by 200
99.Night Explorer (percival): decreases opponents gs by 300
100.Typhoon Shake (atmos): increases gs by 100
101.Freeze Chill (freezer): negates the g power increase from abilities and gates used before this card
102.Burst Core (Helios): any ability that affects Helios is negated
103.Power Winder (wilda): increases gs by 200
104.Gun Lock (wilda): decreases one opponents gs by 200
105.Volcanic Hammer (wilda): Increases gs by 200 and decrease the opponents by 200
106.Raven Lore (nemus): increases gs by 100 and decreases opponent’s gs by 100
107.Shade Cocoon (nemus): Prevents the opponent from using anymore abilities
108.Fusion Ability Closed Skylight (nemus): Switches the gs when your gs are 500 below your opponents. (Can only be used when fused to Shade Cocoon)
109.Shock Down (anchorsaurus): Forces the opponent’s weakest bakugan to be played and lowers its gs by 100
110.Magnerius (anchorsaurus): negates an ability
111.Crush Hurricane (hammersaur) increases gs by 100 and decreases opponent’s gs by 100
112.Mirror Window (rafflesian): prevents one bakugan from using anymore abilities and lowers its gs by 100
113.Vermillion Jet Black (darkus atrabee): decreases opponents gs by 300
114.Dry World (abis omega): Increases gs by 200 and decreases opponents gs by 200 and aquos abilities can't be used by the opponent
115.Twin Back (elfin): any g power decrease to elfin is returned and doubled
116.Moon Rainbow (elfin): Increases gs by 200 and decrease the opponents by 200
117.Life Ripple (darkus tripod theta): revives all defeated bakugan with zero gs and gives theta 100gs for each revived
118.Paranoid(Nemus): protects Nemus From Being Beaten
119.Heavy Aegis (primo Vulcan): Negates all g power boosts gained from opponents abilities used before this card and increases Primo Vulcan's gs by 200
120.Titan Knuckle (primo Vulcan): Increases gs by 200 and decreases the opponents by 200
121.Pyrus Duress (primo Vulcan): Negates all g power boosts gained from abilities used before this card
122.Fine Blow (primo Vulcan): Increases gs by 200 and decreases the opponents by 200
123.Drill Impact (primo Vulcan): Increases gs by 200 and decreases the opponents by 200
124.Ray Drill (hexados): Increases gs by 200
125.Satellite Boost (scorpion): Increases gs by 100
126.Reflection Boost (scorpion): Decreases opponent’s gs by 300
127.Strike Dragon (neo drago): Increases gs by 400 and decreases the opponents by 400
128.Spinal Saucer (altair): Increases gs by 200
129.Mega Shield (altair): Negates all g power changes from abilities used before this card
130.Thunder Fire (altair): Increases gs by 200
131.Apollon Head (baliton): Increases gs by 200
132.Spark Protection (anchorsaur): Negates the opponents ability used before this
133.Power Eraser (anchorsaur): Decreases opponents gs by 300 and any bakugan under 300gs cannot activate an ability
134.Mirror Ghost (hammersaur): Protects Hammersaur from being beaten this turn
135.Flash Bow (hammersaur): Negates an ability card
136.Shadow Echo(ingram): decreases opponents gs by 200
137.Continuous Dance-Phoenix Position(ingram):Decreases Opponents G by 300 And Ingram Increased By 200g
138.Misty Shadow (Percival): Reduces the opponents gs back to its original power level
139.Black Maiden(percival): Increases gs by 200 and decreases opponents by 200
140.Darkus Thunder(darkus percival): Increases gs by 300 and decreases opponents by 200
141.Thunder Bolt-Parental Wave(ingram): Increases gs by 200
142.Thunder Power-Glimmering Slash(hylash): Increases gs by 200
143.Maniactus Magical(brontes): Negates all gates and abilities used by the opponent before this card and increase gs by 200
144.Darkus Scythe( brontes): Decrease the opponents gs by 200
145.Ghost Cell(brontes): Decreases the opponents gs by 100
146.Dual Dragon(hyper dragonoid):Makes a copy of the user with the original starting gs of the hyper dragonoid
147.Item Core(hyperdragonoid): Increase all hyper dragonoids you control by 100 gs.
148.Thunder Flare(altair): Increases gs by 200 and decreases the opponents by 200
149.Thunder Booster(altair): Increases gs by 300 and decreases the opponents by 300
150.Shower Harpoon(wired): Increases gs by 200
151.Sparkroa(nemus): Increases gs by 300 and decreases the opponents by 300
152.Corona Hole(nemus): Decreases the opponents gs by 300
153.Bolting Arrow(nemus): Decreases the opponents gs by half of its current gs.
154.Haos Bunker(haos piercian): Increases all your bakugan's gs by 200 and decrease all the opponents bakugan's gs by 200 on lying in that battle
155.Tank Bunker(piercian): Increase gs by 200 decrease opponents gs by 200.
156.Solarton Defender(piercian): Decreases the opponents gs by half of its current gs
157.Darkus Breeze(darkus sylphy): Decreases the opponents gs by 300



Last edited by Sylves on Thu Aug 06, 2009 7:45 am; edited 5 times in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 5:58 pm

Pyrus Abilities:


1.Fire wall-It drops the opponents gs by 50 also Cancels the ability card That power up your opponent
2.Back Fire-It Cancel the Gate Card
3.Rapid Fire-Allows you or your team mate to join the battle
4.Frame Fire- Reflect back the Ability
5.Ring Of Fire-decrease opponents gs by 50
6.Fire Judge-increases gs by 100
7.Fire Tornado-it increases your gs by 100 and lowers the gs of your opponent by 100
8.Melting Burst- Cancel out any ability that targets your Pyrus Bakugan.
9.Stealth Flare-Increases G by 100
10.Power Change: Increases 200g


Last edited by Sylves on Wed Jun 03, 2009 6:03 pm; edited 1 time in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 6:00 pm

Darkus Abilities:
1.Blinding Spice: If you have a Darkus Bakugan in battle, cancels out the Gate Card.
Also decrease your opponents Bakugan’s power level by 50 Gs.
2.doom companion: it destroys all bakugan on one gate card (Must have darkus bakugan on the gate card chosen)
3.organo revenge: it gives the bakugan 100g and the opponents bakugan loose 100gs each[on that gate card]
4.Lunatic Burst: Increase your Darkus Bakugan’s power level by 200.
5.merge shield: allows you to take all the gs that your opponent gained and give it to the using bakugan(the opponents bakugan still keeps the gs)
6.Petrify: Your opponent’s bakugan is prevented from gaining Gs this turn.
7.Double dimension: it negates an ability card
8.dimension 4: it nullifies a gate card
9.Grand Down: Destroys gate card
10.Spice Desalt: Decrease your opponent’s Bakugan power level by 100 Gs and Increase yours by 100 Gs.
11.Dark Eyes Safiria- Nullify Ability
12.Vortex Dark Nova- Decrease All Opponents on the field by hundred G
13.Vortex Dark Flame- Increase darkus by 100g
14.Vortex Energy Trail- No Bakugan Can Move on other GC
15. Eclipse Assault- Negate An Ability
16. Bead Gun- Move Opponent on other GC


Last edited by Sylves on Wed Jun 03, 2009 6:07 pm; edited 1 time in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 6:01 pm

Subterra Abilities:

1.Earth power: it increases your gs by 50g
2.Sand trap: it decreases the opposing bakugan’s gs by 50 and can attack the opposing bakugan from another gate card
3.Fire Grandum: Increase your Sub-Terra Bakugan’s power level by 200. This card cannot be negated.
4.desert thunder: plus 100g
5.Desert Hole: Move your Sub-Terra Bakugan over to an adjacent Gate Card
6.spirate canyon: it neutralizes your last ability and takes the amount of gs your opponent got from it
7.Terra Crunch: If you have Sub-Terra bakugan on the field cancel out any ability used before the activation of this card.
8.rock freeze: nullifies the gate card
9.Copycat:copys any ability used before this one
10.Grand Slide : Your Sub Terra Bakugan Can Move On Any Gate And the Gate is Blocked
11.Mud Shake:Opponent Cant Attack This Turn
12.Sinister Smash- Increases G by 400
13.Saturn Balloon:Every Ability that Will Affect your Sub-terra Bakugan is Nullified


Last edited by Sylves on Wed Jun 03, 2009 6:12 pm; edited 1 time in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 6:02 pm

Ventus Abilities:

1.Aero Dragon- Increase your Ventus Bakugan’s power level by 100. Also, cancel out any ability card your opponent has played.
2.Air Battle-Allows your bakugan to battle with the other bakugan and the gate card will not open
3.Blow Away- it brings the other bakugan to a different gate card and the ability is negated
4.Shadow Aggressor: Move your Ventus Bakugan to any card on the field
5.Jump Over-your bakugan is able to go to another gate card
6.Scarlet Twister-It Brings One Bakugan to your gate card
7.Tornado Pandemonium-Cancel the effect of Gate Card
8.Storm breaker- Negates The Gate Card
9.Solar Blixis-it negates the gate card and the opposing bakugan looses 50gs
10.back draft- forces the opposing bakugan to leave the battle
11.Storm Stinger- Cancels out an Ability Used
12.Polaris Cylinder- Adds 100g to a ventus bakugan and decrease every opponent by 50g and Allows The Ventus Bakugan to attack on other gate
13.Crystal Missile: If you have a Ventus bakugan on the field. Negate one special ability used this turn.
14.Crystal Jail: For the rest of the turn, your opponent may not use any ability cards that boost their bakugan’s power level.This Cant be Negated
15.Air Attack: A Ventus Bakugan Can Attack On Any Gate Card And Decreases Opponent by 50g
16.Disguising Tornado:Increases G by 300
17.Burning Wings- Cancel the Ability that targets your ventus bakugan


Last edited by Sylves on Wed Jun 03, 2009 6:17 pm; edited 1 time in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 6:03 pm

Aquos Abilities:

1.Water Refrain : Both Players Cant Use Any Abilities for 3 turns
2.Holograph Defy: Receive All G Power Boost Gained by the Opponent, (Opponent still keep the G)
3.Dive Mirage: An Aquos Bakugan Can Move to other Gate , the gate entered is blocked
4.Abyss Ruler:Increases G by 100
5.Forcing Win:Increases G by 100
6.Deep Sea Dive: Move One Bakugan on the Card Your Aquos Bakugan is on
7.Super Shard: Increase an Aquos Bakugan’s power level by 50 Gs.
8.Aqua Guardian: Cancel out an opponent’s Ability Card
9.Aquos Bubble: You may move a Bakugan to any Gate Card on the field
10.Dive Fleet: Move your Aquos to any card on the field
11.Water Slap: Increase and Aquos bakugan’s by power level by 50.
12.Aquos Cyclone- Pulls All Bakugan in the Gate Card of this Bakugan
13.Freezing Wave: Blocks the Gate Card
14.Aquos Triple Chain - If you have 3 or More Aquos Bakugan on the field, Wipe out all opponents bakugan on the field
15.Force Stinger: Increases G By 100
16.Power Merge:it Decrease Opponent By A Hundred G for Every Bakugan You Have in the Field


Last edited by Sylves on Wed Jun 03, 2009 6:28 pm; edited 1 time in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 6:04 pm

Haos Abilities:

1.Rapid Haos- You Can Put Bakugan On the Play If there is One Haos Attributed Bakugan Out, It Should be yours or your teammate
2.Spark out-The Gate Card Is Negated
3.Pure Light-It Revives A Fallen bakugan And Gave it to you no matter who's side it is on
4.Ability Counter- You can counter an ability
5.Lightning Tornado-It drops the opponents Gs by 100 and raises your gs by 100
6.Haos Triple Chain Reaction-Allows You To Get Back Your Abilities And Add 100g on a bakugan, You should Set out 3 Haos Bakugan
7.Venomous Beast Torrent Attack-It Allows To Revive Lost Bakugan And You Need A Bakugan Out And that bakugan that was out looses the battle
8.Lightning Shield-protects haos bakugan from being beaten until the next players turn, and drops the Gs of the opponents bakugan by 100
9.Haos Freeze- It Freezes the Battle And Allow You to Put Another Bakugan on any gate
10.Savage X- allows you to play a bakugan on the field even if its not your turn
11.Solar Ray-increases gs by 100
12.Chain Ability-negates all abilities that are happening
13.Diamond Reflect-If you have a Haos Bakugan in battle, negates any Ability Cards used by your opponent in this battle
14.Doppel Ganger- if the Field Contain 6 Bakugans, Your bakugan is copied by the same amount
15.Darkus Destroyer-If you have Haos bakugan on the field, negate a gate card effect and lower your opponent’s bakugan’s power level by 100gs
16.Flame Striver: Cancel out an Ability that targets your Haos Bakugan’s power level and increase your bakugan's power level by 100.
17.Haos Pinch-Negates An Ability And Opponent Loses 100g
18.Enhancement- Increases G by 100 And Can Attack on any gate card


Last edited by Sylves on Wed Jun 03, 2009 6:39 pm; edited 1 time in total
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PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeFri May 08, 2009 6:07 pm

**Regular Cards**

Shadowscratch - Opponent Loses 50g And The Gate is Nulled
energy link: you gain 100 gs and your opponent looses 100 gs

Hexagonal Link ventus & Haos- Both Bakugan Get 100g
Hexagonal Link Pyrus & Darkus- Both Bakugan Get 100g
Hexagonal Link Aquos & Subterra -Both Bakugan get 100g
Hexagonal Combination Ventus & Pyrus- Both Bakugan Receive 50g
Hexagonal Combination Subterra & Pyrus- Both Bakugan Receive 50g
Hexagonal Combination Subterra & Haos- Both Bakugan Receive 50g
Hexagonal Combination Darkus & Aquos - Both Bakugan Receive 50g
Hexagonal Combination Haos & Darkus- Both Bakugan Receive 50g
Hexagonal Combination Ventus & Aquos- Both bakugan Receive 50g

Hexagonal triangle Haos Aquos Pyrus- Bakugans that Link up with Haos Pyrus And Aquos receives 200g
Hexagonal Triangle Subterra Ventus Darkus- Bakugans that Link Up With Subterra Ventus And Darkus Receives 200g
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PostSubject: Member Made Cards   Ability Cards 2.0 Icon_minitimeWed Jun 03, 2009 6:47 pm

The Following Abilities Are Made by Members

Abilities for Certain bakugan:
Continous Dance - Fatal Position(Ingram): Switches G
Wind Buster Aero Dance(Altair): x2 the G of Altair And Opponent cant Open the Gate
Aetonix Flame(Ingram): Opponent Loose 250g
Altitude Soul(Altair): Blocks the Ability and Gate in the Same time And Decreases G of Opponent by 200

Ventus Cards:
Dust Tornado: Opponent Looses 100g And Give it to you

Darkus Cards:
Shadow Tornado: Opponent Lose 150g And Give it To You

Sub Terra Cards:
Sand Tornado: Subterra :Opponent Loses 100g And Give it to you
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PostSubject: Forbidden List   Ability Cards 2.0 Icon_minitimeWed Jun 03, 2009 6:49 pm

The Forbidden List tell You How Many Abilities You Can Put in your Profile

1.Banned Cards:
None

2. Semi Limited Cards - Can Only Use Twice
Wall Burst
Ultimate Dragon
Fusion:Exceed
Ultimate Dragonoid
Fusion: Distraction Buster
Distruction Impact
Whirlwind Lightning Storm
Velocity Fang
Spirit Eye Flash
Shining Pyrus
Gamma Rays
Left Giganty
Right Giganty
Face of grief
Face of Rage
Wave Blast
Feather Hail
Poison Fang
Aquos Javalent
Fire Sword
Siege Javelin
plate terreur
magnum Ullyses
Psychoria Shield
Burst Shield
Burning tornado
Fusion:Pyrus Slayer
Tri Gunner
Night Explorer
Freeze Chill
Volcanic Hammer
Shock Down
Magnerius
Vermillion Jet Black
Dry World
Twin Back
Moon Rainbow
Paranoid
Heavy Aegis
Titan Knuckle
Pyrus Duress
Fine Blow
Drill Impact
Reflection Boost
Mega Shield
Mirror Ghost
Spark Protection
Flash Bow
Continous Dance - Phoenix Position
Darkus Thunder
Corona Hole
Haos Bunker
Darkus Breeze
Thunder Flare
Fire Wall
Back Fire
Frame Fire
Blinding Spice
Doom Companion
Lunatic Burst
Merge Shield
Double Dimension
Dimension 4
Grand Down
Dark Eyes Safiria
Vortex Energy Trail
Eclipse Assault
Bead Gun
Fire Grandum
Desert Hole
Spirate Canyon
Terra Crunch
Rock Freeze
Copycat
Grand Slide
Mud Shake
Blow Away
Shadiw Aggressor
Jump Over
Tornado Pandemonium
Scarlet twister
Storm breaker
Solar Blixis
Storm Stinger
Disguising Tornado
Burning Wings
Holograph Defy
Dive Mirage
Deep Sea Dive
Aqua Guardian
Aquos Bubble
Dive Fleet
Freezing Wave
Rapid Fire
Rapid Haos
Spark out
Ability Counter
Lightning Shield
Haos Stasis
Venomous Beast Torrent Attack
Haos Freeze
Chain Ability
Diamond Reflect
Darkus Destroyer
Continous Dance Fatal position
Aetonix Flame


3.Limited Cards - Can only use Once
Limited Cards- only use once

Dragonic Vulcan
Infinity Demon
Fusion:Destra Attack
Chaos of Darkness
Gravity Chamber
Destroy Banish
terminal Trident
Cut in Slayer
Big Bang Blaze
Flare Blinder
Mega Flare Blinder
Tentaclear Blinder
Dragoon
Tsunami Wave
Silent Down
Bottom Zero
Darkus Ray
Bakugan Drain
Melting Burst
Burst Core
Shade Cocoon
Fusion:Closed Skylight
Power Eraser
Mirror Ghost
Bolting Arrow
Solarton Defender
Sparkroa
Thunder Booster
Vortex Dark nova
Petrify
Sinister Smash
Strike Dragon
Saturn Balloon
Crystal Jail
Crystal Missile
Water Refrain
Aquos Cyclone
Aquos triple Chain
Pure Light
Doppel Ganger
Wind Buster Aero Dance
Altitude Soul
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Posts : 34
Join date : 2009-05-06
Age : 27
Location : Cambridge

Ability Cards 2.0 Empty
PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitimeWed Jun 03, 2009 6:52 pm

Late Abilities:

This is the Abilities Who Were Late When i Posted them

Wave Blast(Sirenoid) Adds 100g And Opponent Loose 100g
Dragonic Vulcan- Boost Ultimate Dragonoid by 300g And negate the Ability that will be used
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Ability Cards 2.0 Empty
PostSubject: Re: Ability Cards 2.0   Ability Cards 2.0 Icon_minitime

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Ability Cards 2.0
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